Please feel free to leave them here. The powerup-bar setups for the different characters, the characters themselves, the music both in-game and from the DLC packs, etc.
I wanna hear what you have to say on all of this as well as what you would like to see in a third Otomedius game, particularly in terms of more Konami series references and such, what core warships or other bosses should get Riding Core/small-scale versions, any GOOD ideas on new enemies, etc.
I have plenty to say, but I've little time as of this writing, so once I'm not as busy, I'll sit down and give whatever I can of a review as I can… I'm not overly critical, so I'm not the best person to do reviews. Also amongst what I have to say is my list of what bosses could be seen as Riding Cores in the next game, some stages I'd like to see (even if they have to be DLC in nature), some more music I'd like to hear in-game or as DLC, and, finally, a very detailed and broken-down new Bacterian human enemy in the vein of Tita Nium and Meta Lium. You might be impressed with the look I've chosen for this new Bacterian enemy as well as her personality.
~Daniel J.
P.S. Also coming soon are my reflections on my experience with Kokoro Belmont, and well as the proof that I have uploaded to Youtube about the extreme power that is her Axe.